diff --git a/docs/README-cmake.md b/docs/README-cmake.md index 2fd950b27a..098f35d2d6 100644 --- a/docs/README-cmake.md +++ b/docs/README-cmake.md @@ -63,7 +63,7 @@ endif() # Create your game executable target as usual add_executable(mygame WIN32 mygame.c) -# Link to the actual SDL3 library. +# Link to the actual SDL3 library. target_link_libraries(mygame PRIVATE SDL3::SDL3) ``` @@ -280,7 +280,7 @@ int main(int argc, char *argv[]) { if (finished) { break; } - + SDL_SetRenderDrawColor(renderer, 80, 80, 80, SDL_ALPHA_OPAQUE); SDL_RenderClear(renderer); SDL_RenderPresent(renderer);