mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-30 01:38:45 +00:00
WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
This commit is contained in:
commit
70438be272
1615 changed files with 469282 additions and 0 deletions
36
Xcode-iOS/Demos/src/common.c
Normal file
36
Xcode-iOS/Demos/src/common.c
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
/*
|
||||
* common.c
|
||||
* written by Holmes Futrell
|
||||
* use however you want
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "SDL.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
/*
|
||||
Produces a random int x, min <= x <= max
|
||||
following a uniform distribution
|
||||
*/
|
||||
int
|
||||
randomInt(int min, int max)
|
||||
{
|
||||
return min + rand() % (max - min + 1);
|
||||
}
|
||||
|
||||
/*
|
||||
Produces a random float x, min <= x <= max
|
||||
following a uniform distribution
|
||||
*/
|
||||
float
|
||||
randomFloat(float min, float max)
|
||||
{
|
||||
return rand() / (float) RAND_MAX *(max - min) + min;
|
||||
}
|
||||
|
||||
void
|
||||
fatalError(const char *string)
|
||||
{
|
||||
printf("%s: %s\n", string, SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue