mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-06 06:34:35 +00:00
Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
This commit is contained in:
parent
4958dafdc3
commit
6a2200823c
387 changed files with 6094 additions and 4633 deletions
|
|
@ -139,7 +139,7 @@ LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent,
|
|||
}
|
||||
|
||||
texture = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!texture) {
|
||||
if (texture == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue