SDL_CreateWindow() has been simplified and no longer takes a window position.

This commit is contained in:
Sam Lantinga 2023-03-05 14:44:38 -08:00
parent 7905254087
commit 698dbd8464
51 changed files with 106 additions and 326 deletions

View file

@ -14,8 +14,6 @@
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#define SHAPED_WINDOW_X 150
#define SHAPED_WINDOW_Y 150
#define SHAPED_WINDOW_DIMENSION 640
typedef struct LoadedPicture
@ -106,9 +104,7 @@ int main(int argc, char **argv)
}
window = SDL_CreateShapedWindow("SDL_Shape test",
SHAPED_WINDOW_X, SHAPED_WINDOW_Y,
SHAPED_WINDOW_DIMENSION, SHAPED_WINDOW_DIMENSION,
0);
SHAPED_WINDOW_DIMENSION, SHAPED_WINDOW_DIMENSION, 0);
if (window == NULL) {
for (i = 0; i < num_pictures; i++) {
SDL_DestroySurface(pictures[i].surface);