GPU: Return early in SDL_WaitForGPUFences if num_fences is 0

This commit is contained in:
zanadoman 2026-05-27 10:36:15 +02:00
parent ac177763aa
commit 638b7429c9

View file

@ -3468,7 +3468,11 @@ bool SDL_WaitForGPUFences(
{
CHECK_DEVICE_MAGIC(device, false);
CHECK_PARAM(fences == NULL && num_fences > 0) {
if (!num_fences) {
return true;
}
CHECK_PARAM(fences == NULL) {
SDL_InvalidParamError("fences");
return false;
}