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wasapi: Initial WASAPI support, for Windows Vista and later.
This should remain binary compatible with Windows XP, as we dynamically load anything we need and fall back to DirectSound/WinMM/XAudio2 if not available.
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7 changed files with 860 additions and 0 deletions
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@ -361,6 +361,7 @@
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<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
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<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
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<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
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<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
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<ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
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<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
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@ -491,6 +492,7 @@
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<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
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<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
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<ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
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<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
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@ -1437,6 +1437,14 @@
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RelativePath="..\..\src\video\windows\SDL_windowswindow.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio\wasapi\SDL_wasapi.c"
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>
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</File>
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<File
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RelativePath="..\..\src\audio\wasapi\SDL_wasapi.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio\winmm\SDL_winmm.c"
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>
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