mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-06 14:43:20 +00:00
SDL3 GPU: Fix -Wbool-conversion warnings
This commit is contained in:
parent
923813b399
commit
4eff36ef53
2 changed files with 2 additions and 2 deletions
|
|
@ -2536,7 +2536,7 @@ void SDL_EndGPUComputePass(
|
|||
if (COMPUTEPASS_DEVICE->debug_mode) {
|
||||
commandBufferCommonHeader = (CommandBufferCommonHeader *)COMPUTEPASS_COMMAND_BUFFER;
|
||||
commandBufferCommonHeader->compute_pass.in_progress = false;
|
||||
commandBufferCommonHeader->compute_pass.compute_pipeline = false;
|
||||
commandBufferCommonHeader->compute_pass.compute_pipeline = NULL;
|
||||
SDL_zeroa(commandBufferCommonHeader->compute_pass.sampler_bound);
|
||||
SDL_zeroa(commandBufferCommonHeader->compute_pass.read_only_storage_texture_bound);
|
||||
SDL_zeroa(commandBufferCommonHeader->compute_pass.read_only_storage_buffer_bound);
|
||||
|
|
|
|||
|
|
@ -11700,7 +11700,7 @@ static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, S
|
|||
renderer = (VulkanRenderer *)SDL_calloc(1, sizeof(*renderer));
|
||||
if (!renderer) {
|
||||
SDL_Vulkan_UnloadLibrary();
|
||||
return false;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
renderer->debugMode = debugMode;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue