mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-19 12:40:34 +00:00
Fixed error: declaration shadows a local variable [-Werror,-Wshadow]
This commit is contained in:
parent
2b0e7c40ef
commit
4c5584174b
1 changed files with 1 additions and 1 deletions
|
|
@ -1087,7 +1087,7 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
|
|||
const DXGI_FORMAT defaultRTVFormats[] = {
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM,
|
||||
};
|
||||
int i, j, k, l;
|
||||
int j, k, l;
|
||||
|
||||
/* Create a few default pipeline state objects, to verify that this renderer will work */
|
||||
for (i = 0; i < NUM_SHADERS; ++i) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue