mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-06 06:34:35 +00:00
Fixed reference path for buildshaders.bat
This makes it so the build still works when project is referenced by another solution
This commit is contained in:
parent
e75d72670f
commit
4c3b8b2b93
1 changed files with 4 additions and 4 deletions
|
|
@ -174,7 +174,7 @@
|
|||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir)</Command>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
|
|
@ -208,7 +208,7 @@
|
|||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir) one</Command>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
|
|
@ -272,7 +272,7 @@
|
|||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir)</Command>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
|
|
@ -307,7 +307,7 @@
|
|||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir) one</Command>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue