mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-06 06:34:35 +00:00
parent
607b1f225c
commit
4b5309cd98
20 changed files with 368 additions and 266 deletions
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@ -404,6 +404,8 @@
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_runapp.c" />
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<ClCompile Include="..\..\src\main\windows\SDL_sysmain_runapp.c" />
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<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
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<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" />
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<ClCompile Include="..\..\src\SDL_guid.c" />
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@ -506,7 +508,6 @@
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<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
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<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
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<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
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<ClCompile Include="..\..\src\core\SDL_runapp.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
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@ -202,6 +202,9 @@
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<Filter Include="video\offscreen">
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<UniqueIdentifier>{748cf015-00b8-4e71-ac48-02e947e4d93d}</UniqueIdentifier>
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</Filter>
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<Filter Include="main\windows">
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<UniqueIdentifier>{00009d5ded166cc6c6680ec771a30000}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h">
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@ -919,6 +922,12 @@
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<ClCompile Include="..\..\src\main\SDL_main_callbacks.c">
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<Filter>main</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\main\SDL_runapp.c">
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<Filter>main</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\main\windows\SDL_sysmain_runapp.c">
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<Filter>main\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\SDL.c" />
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<ClCompile Include="..\..\src\SDL_assert.c" />
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<ClCompile Include="..\..\src\SDL_error.c" />
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@ -961,9 +970,6 @@
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<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
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<Filter>core</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\SDL_runapp.c">
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<Filter>core</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\windows\SDL_hid.c">
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<Filter>core\windows</Filter>
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</ClCompile>
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