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Added space in the common state structure for render targets
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2 changed files with 5 additions and 0 deletions
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@ -82,6 +82,7 @@ typedef struct
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Uint32 render_flags;
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SDL_bool skip_renderer;
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SDL_Renderer **renderers;
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SDL_Texture **targets;
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/* Audio info */
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const char *audiodriver;
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