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video: Expose HDR metadata per-window
Moves the HDR properties from the display to be per-window, and adds the frog_color protocol to enable HDR under Wayland.
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parent
0383333b54
commit
2f276a2eea
18 changed files with 526 additions and 104 deletions
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@ -66,12 +66,14 @@ int main(int argc, char *argv[])
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for (i = 0; i < num_displays; i++) {
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SDL_DisplayID dpy = displays[i];
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SDL_PropertiesID props = SDL_GetDisplayProperties(dpy);
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SDL_Rect rect = { 0, 0, 0, 0 };
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int m, num_modes = 0;
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const SDL_bool has_HDR = SDL_GetBooleanProperty(props, SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN, SDL_FALSE);
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SDL_GetDisplayBounds(dpy, &rect);
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modes = SDL_GetFullscreenDisplayModes(dpy, &num_modes);
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SDL_Log("%" SDL_PRIu32 ": \"%s\" (%dx%d at %d,%d), content scale %.2f, %d fullscreen modes.\n", dpy, SDL_GetDisplayName(dpy), rect.w, rect.h, rect.x, rect.y, SDL_GetDisplayContentScale(dpy), num_modes);
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SDL_Log("%" SDL_PRIu32 ": \"%s\" (%dx%d at %d,%d), content scale %.2f, %d fullscreen modes, HDR capable: %s.\n", dpy, SDL_GetDisplayName(dpy), rect.w, rect.h, rect.x, rect.y, SDL_GetDisplayContentScale(dpy), num_modes, has_HDR ? "yes" : "no");
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mode = SDL_GetCurrentDisplayMode(dpy);
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if (mode) {
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