diff --git a/src/render/gpu/SDL_render_gpu.c b/src/render/gpu/SDL_render_gpu.c index b9b267324f..0884d686ca 100644 --- a/src/render/gpu/SDL_render_gpu.c +++ b/src/render/gpu/SDL_render_gpu.c @@ -22,6 +22,7 @@ #ifdef SDL_VIDEO_RENDER_GPU +#include "../../events/SDL_windowevents_c.h" #include "../../video/SDL_pixels_c.h" #include "../SDL_d3dmath.h" #include "../SDL_sysrender.h" @@ -1517,6 +1518,9 @@ static bool GPU_RenderPresent(SDL_Renderer *renderer) if (swapchain_texture_width != data->backbuffer.width || swapchain_texture_height != data->backbuffer.height) { CreateBackbuffer(data, swapchain_texture_width, swapchain_texture_height, SDL_GetGPUSwapchainTextureFormat(data->device, renderer->window)); + + // Notify the application that it needs to redraw this frame + SDL_SendWindowEvent(renderer->window, SDL_EVENT_WINDOW_EXPOSED, 0, 0); } } else { SDL_SubmitGPUCommandBuffer(data->state.command_buffer);