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Added support for the new Steam Controller
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parent
04a62cba1f
commit
1998b65045
15 changed files with 970 additions and 126 deletions
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@ -82,16 +82,16 @@
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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@ -625,6 +625,7 @@
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_triton.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
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@ -1660,6 +1660,10 @@
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<ClCompile Include="..\..\src\storage\generic\SDL_genericstorage.c" />
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<ClCompile Include="..\..\src\storage\steam\SDL_steamstorage.c" />
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<ClCompile Include="..\..\src\storage\SDL_storage.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_triton.c">
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<Filter>joystick\hidapi</Filter>
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</ClCompile>
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</ItemGroup>
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<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
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<ClCompile Include="..\..\src\core\windows\pch_cpp.cpp">
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<Filter>core\windows</Filter>
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