Fix warnings about static function and prototype

This commit is contained in:
Sylvain 2023-03-08 11:40:07 +01:00 committed by Sylvain Becker
parent 61309b4382
commit 16bb6a0b3d
30 changed files with 137 additions and 142 deletions

View file

@ -36,9 +36,9 @@ static Uint64 next_fps_check;
static Uint32 frames;
static const int fps_check_delay = 5000;
int done;
static int done;
void DrawPoints(SDL_Renderer *renderer)
static void DrawPoints(SDL_Renderer *renderer)
{
int i;
float x, y;
@ -80,7 +80,7 @@ void DrawPoints(SDL_Renderer *renderer)
}
}
void DrawLines(SDL_Renderer *renderer)
static void DrawLines(SDL_Renderer *renderer)
{
int i;
float x1, y1, x2, y2;
@ -131,7 +131,7 @@ void DrawLines(SDL_Renderer *renderer)
}
}
void DrawRects(SDL_Renderer *renderer)
static void DrawRects(SDL_Renderer *renderer)
{
int i;
SDL_FRect rect;
@ -175,7 +175,7 @@ void DrawRects(SDL_Renderer *renderer)
}
}
void loop()
static void loop(void)
{
Uint64 now;
int i;