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Add SDL_RemovePathWatch().
Rename SDL_WatchPathForChange() to SDL_AddPathWatch(). Improve documentation.
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7 changed files with 123 additions and 21 deletions
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@ -260,8 +260,8 @@ typedef enum SDL_EventType
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SDL_EVENT_CAMERA_DEVICE_DENIED, /**< A camera device has been denied for use by the user. */
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/* File watch events */
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SDL_EVENT_FILE_CHANGED = 0x1500, /**< A watched file was written. */
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SDL_EVENT_FILE_WATCH_ERROR, /**< Watched files may have been modified, but the events are lost. */
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SDL_EVENT_FILE_DATA_WRITTEN = 0x1500, /**< Data was written in a watched file. */
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SDL_EVENT_FILE_WATCH_ERROR, /**< Watched files may have been modified, but the events are lost. */
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/* Render events */
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SDL_EVENT_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
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@ -977,16 +977,16 @@ typedef struct SDL_SensorEvent
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/**
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* File watch event structure (event.file_watch.*)
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*
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* You can add file to the watch list with SDL_WatchPathForChanges().
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* You can add file to the watch list with SDL_AddPathWatch().
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*
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* \sa SDL_WatchPathForChanges
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* \sa SDL_AddPathWatch
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*/
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typedef struct SDL_FileWatchEvent
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{
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SDL_EventType type; /**< SDL_EVENT_FILE_CHANGED or SDL_EVENT_FILE_WATCH_ERROR */
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SDL_EventType type; /**< SDL_EVENT_FILE_DATA_WRITTEN or SDL_EVENT_FILE_WATCH_ERROR */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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const char *path; /**< Path of the modified file for SDL_EVENT_FILE_CHANGED, NULL for SDL_EVENT_FILE_WATCH_ERROR */
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const char *path; /**< Path of the modified file for SDL_EVENT_FILE_DATA_WRITTEN, NULL for SDL_EVENT_FILE_WATCH_ERROR */
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} SDL_FileWatchEvent;
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/**
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@ -532,7 +532,7 @@ extern SDL_DECLSPEC char * SDLCALL SDL_GetCurrentDirectory(void);
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/**
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* A function pointer used for callbacks that watch for files change.
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*
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* \param userdata what was passed as `userdata` to SDL_WatchPathForChanges().
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* \param userdata what was passed as `userdata` to SDL_AddPathWatch().
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* \param path path of file that was modified.
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*
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* \threadsafety SDL may call this callback at any time from any thread; the
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@ -543,9 +543,9 @@ typedef void (SDLCALL *SDL_FileWatchCallback)(void *userdata, const char *path);
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/**
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* This function adds a file watcher that will fires an app-provided callback
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* and send an SDL_EVENT_FILE_CHANGED event every time the file is modified. If
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* path is a directory, the callback will be called for every file modified in
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* that directory.
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* and send an SDL_EVENT_FILE_CHANGED event every time data is written in the
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* file. If path is a directory, the callback will be called for every file
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* in that directory that has data written into.
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*
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* \param path file or directory path to watch.
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* \param callback a function that is called when the watched file is modified.
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@ -558,8 +558,25 @@ typedef void (SDLCALL *SDL_FileWatchCallback)(void *userdata, const char *path);
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* \threadsafety It is safe to call this function from any thread.
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*
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* \sa SDL_FileWatchEvent
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* \sa SDL_RemovePathWatch
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_WatchPathForChanges(const char *path, SDL_FileWatchCallback callback, void *userdata);
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extern SDL_DECLSPEC bool SDLCALL SDL_AddPathWatch(const char *path, SDL_FileWatchCallback callback, void *userdata);
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/**
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* Remove an file watch callback added with SDL_AddPathWatch().
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*
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* This function takes the same input as SDL_AddPathWatch() to identify and
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* delete the corresponding callback.
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*
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* \param path the path originally passed to SDL_AddPathWatch().
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* \param callback the callback originally passed to SDL_AddPathWatch().
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* \param userdata the pointer originally passed to SDL_AddPathWatch().
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \sa SDL_AddPathWatch
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_RemovePathWatch(const char *path, SDL_FileWatchCallback callback, void *userdata);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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