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include: Add \since to all documentation that was missing it.
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@ -61,6 +61,8 @@ extern "C" {
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/**
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* Evaluates to true if the surface needs to be locked before access.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
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@ -68,6 +70,8 @@ typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */
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/**
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* The scaling mode
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*
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* \since This enum is available since SDL 3.0.0.
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*/
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typedef enum SDL_ScaleMode
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{
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@ -78,6 +82,8 @@ typedef enum SDL_ScaleMode
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/**
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* The flip mode
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*
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* \since This enum is available since SDL 3.0.0.
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*/
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typedef enum SDL_FlipMode
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{
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@ -100,6 +106,8 @@ typedef enum SDL_FlipMode
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* and a byte order given by the format. After encoding all pixels, any
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* remaining bytes to reach the pitch are used as padding to reach a desired
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* alignment, and have undefined contents.
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*
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* \since This struct is available since SDL 3.0.0.
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*/
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typedef struct SDL_Surface
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{
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